New Year, Old Cautionary Tales: What Can Films Set in 2026 Teach Us?

The date 2025 might sound more futuristic. Perhaps it's the presence of the consonant "f" in "five". However 2026 represents one step beyond, and it's where we currently stand, with each science-fiction-style advancement – chiefly the widespread adoption of AI – seeming bleak, or possibly more grim. (Doesn't it feel like in a proper dystopia, the mind-dulling corporate-sponsored dehumanizing technology might operate more effectively?) Did no one sound the alarm about this?

The answer, particularly concerning our sci-fi movies made long ago (or occasionally months ago) positioned in 2026, is both yes and no. Some of those warnings are broadly applicable (global catastrophe) but in detail far-fetched (if humanity is inevitably decimated, we will almost certainly take the ape population with us). Some of them are prescient; the rest just look like bad green screen. Yet it remains valuable to explore where different directors, from geniuses to journeymen, believed we'd be positioned by this time in our planet's development. Therefore, we shall examine at some of the movies that have been depicted in 2026 throughout cinematic history and see if they contain any lessons to teach us.

The Game 'Doom'

Now, this doesn't bode well. In the universe of the game-to-film translation *Doom*, whose two-decade milestone was recently celebrated by hardly anyone, 2026 is the year that humanity discovers a portal to an ancient city on Mars, where the inhabitants of Earth can set up a research facility. Now, the negative events – regarding plot and in terms of over-the-top film versions of a FPS video game – does not actually transpire for two more decades later, so even if we find a portal to Mars now, we could gain a respite to avoid catastrophe. If we did uncover a passageway to an old Martian city, it's genuinely difficult to determine whether a certain tech billionaire would still be super-psyched to send everyone to Mars or would instantly become dejected that the portal was not a thing he personally paid for, allowing him to claim savior-like ownership for humanity's journey into the stars. This precedes we consider the collection of extraterrestrial genetics and subsequent transformations into horrific creatures. (Once more, this is nearer 2046, distinct from the Wong Kar-wai film.) In general, *Doom* is (if nothing else) a good test case for the reasons we let Mars become a stretch-goal aspiration for humanity. Be it in the director's chintzy space-western *Ghosts of Mars*, the realistic science fiction of *Red Planet*, or the woo-woo spiritualism of *Mission to Mars*, our distant neighbor planet rarely serve as a beacon of hope. If anyone wishes to close that questionable red-planet real estate sale, maybe they ought to begin with first ensuring the fantasy version appear appealing.

Marvel's Lesser Offerings

One of the goofiest quirks of the present MCU is how to account for the various global disasters, encompassing a five-year time-jump whose occurrences are mostly not shown in the movies themselves; the films have become like a clock radio constantly set a few minutes fast – only instead of minutes, it's annual increments. Consequently, there exists a large assortment of MCU content that fan sites clarify to be taking place in 2026. The better entries, like *Guardians of the Galaxy Vol 3* and the underrated romp *The Marvels*, occur distant from Earth, and so seem quite unmoored from our sense of time. However the poorer material is among the weakest the studio has ever produced: the convoluted and aimless TV show *Secret Invasion* and the remote-meeting farce of *Ant-Man and the Wasp: Quantumania*. Based on this stuff, we're in for a great deal of annoying wheel-spinning in 2026, including the related spin that actually, this confusing mess unfolding before our eyes is essential to whatever happens next. Even worse, in the real world that assertion will likely prove accurate.

Dawn of the Planet of the Apes

Most of the original five-film *Planet of the Apes* cycle is located in the more distant future of Earth, but the new trilogy that began with 2011’s *Rise of the Planet of the Apes* begins nearer the present, starting its chronology approximately 2016. So by the time a virus that knocks out most of Earth’s people has done its damage, and also boosted the intelligence of primates, it’s only 2026, with additional setbacks for mankind (and victories for apes) ahead. The end-credits sequence of *Rise*, depicting how swiftly this contagion spreads globally and taking place in 2019, appears downright eerie in the aftermath of the actual global health crisis that would dawn in 2020. By comparison, the movie *Dawn* looks less literal; if you can believe it, we’re now six years out from the onset of Covid-19, and humanity, though clearly impacted by the ongoing virus, hasn't been wiped out, and our technology certainly hasn't been disabled. Yet this bleakest of the four modern *Apes* movies (to date!) still has a substantial bummer to offer, suggesting that the fundamental nature of beings, whatever qualifies as each, will unavoidably result in warfare, no matter the efforts of the most well-meaning individuals. We’re subject to the whims of those who exploit others’ baser impulses, although those instincts are not held by the most. Right now, it seems difficult to argue with that, despite the fact that we probably should.

Metropolis

By far the best-known portrayal of 2026 in film is from a movie nearing marking its 100th anniversary. The director's silent classic *Metropolis* takes place in a futuristic city where wealthy industrialists lord over the towers as laborers work tirelessly underground on the machines that keep everything running. Rich surface resident Freder, son of the city’s master, has his perspective changed to these enormous class divisions when he becomes obsessed with Maria, an underground activist who preaches a coming together of the two halves of Metropolis. A scientist with darker plans creates a automaton in her likeness, hoping to tear the whole of Metropolis to ruin. Here, a robot designed to imitate a human does not serve as an instrument of the elite, but an entity who desires to see them destroyed; it's one element flipped by reality in a future that otherwise appears to be progressing. *Metropolis* also envisions a world where advanced machinery relies on old-fashioned manual labor, which appears as a perfect union of conservative contempt for “the working class” and corporate zeal for an tech boom. It hasn't yet come to pass, but it's simple to imagine a somewhat more utilitarian iteration of Lang’s city expanding out with the prospect of a return to industrial production. The trickier, harder-to-imagine accomplishment is the conclusion of the film, where the gap between the haves and the have-nots is bridged with love; rather than with concrete reforms. Like *Dawn of the Planet of the Apes*, the movie advocates peaceful cohabitation; in contrast to *Dawn*, it appears optimistic about the possibility

Jennifer Long
Jennifer Long

A seasoned casino enthusiast and slot game analyst with over a decade of experience in the online gaming industry.